Match autopsy

DOTA
AUTOPSY

Paste a match ID and get the whole game taken apart: every death on the map, every item that never got used, and an honest verdict on all ten players.

Find the ID in your Dota 2 match history, or in any Dotabuff link.Free, no account needed — just paste the ID.

What you get

Death map

Every kill, ward and rune where it actually happened — with the hero portrait and the minute.

Teamfights

Who started it, who showed up, and who was farming a jungle camp instead.

Build audit

Gold spent on items that sat in the bag, and the actives that were never pressed.

Hero percentiles

Not "low farm" — "GPM below 78% of players on this hero".

A verdict on each player

Decided by fixed rules in our engine, not by a model's mood.

AI breakdown on demand

The model gets the finished numbers and explains what to do about them.

How it works

  1. 1

    Paste the ID

    Any public match. Parsed replays give more — deaths, wards and fights on the map.

  2. 2

    Open the tabs

    Overview, players, map, fights, team report. All of it free and instant.

  3. 3

    Order the analysis

    Pick a player and let the model turn the numbers into a plan for the next game.

Dota 2 — match 9042176427 breakdown

Winner: Dire. Score 16:46, duration 40:41. Below is a verdict on each of the ten players, a breakdown of the decisive fight and the main mistakes, computed from match data.

Radiant

  • Skywrath Mage — ~Pandemonium: 7/10/4, 14,313 net worth, 392 GPM. Played poorly Sniper killed you 4 times — that is a read pattern, not bad luck: change position or hold a counter for that hero.
  • Phantom Lancer — uMjuzu: 1/8/2, 17,446 net worth, 462 GPM. Played poorly The enemy had Sand King, and you bought no sentry or dust all game.
  • Earthshaker — ALL MUTED: 4/9/7, 12,187 net worth, 376 GPM. Played poorly 33% of all damage you took came from one source — Proximity Mines. That is what the build should have answered.
  • Snapfire — Bujak: 2/7/5, 8,945 net worth, 254 GPM. Played poorly Lane efficiency 33% of par for your role — you left the lane already behind.
  • Disruptor — Amaghoûl: 1/12/10, 7,224 net worth, 259 GPM. Played poorly Lane efficiency 26% of par for your role — you left the lane already behind.

Dire

  • Windranger — _-S.S-_: 8/3/23, 13,789 net worth, 397 GPM. Support MVP Lane efficiency 54% of par for your role — you left the lane already behind.
  • Techies — RikiDiki: 8/4/17, 13,660 net worth, 357 GPM. Played well 2 wards in 41 min — the team played nearly blind.
  • Sniper — Chana: 11/2/16, 24,604 net worth, 624 GPM. Played well 6650 gold sat in items you never activated — above all Hurricane Pike.
  • Sand King — Yappie Tooh: 9/4/25, 24,379 net worth, 643 GPM. Played well
  • Faceless Void — Heroinmjölk: 10/3/7, 29,771 net worth, 751 GPM. Carried the game

The fight that decided it — 38:21, Bot

Winning side: dire. Deaths in the fight: 7, gold swing 5,176.

  • Earthshaker: 2,827 damage, killed Sand King. Cast: Echo Slam, Enchant Totem, Fissure
  • Disruptor: 1,634 damage. Cast: Static Storm, Thunder Strike, Kinetic Field. Buybacks: 1
  • Skywrath Mage: 2,155 damage. Cast: Mystic Flare, Arcane Bolt, Ancient Seal, Concussive Shot
  • Phantom Lancer: 1,650 damage. Cast: Doppelganger, Spirit Lance
  • Snapfire: 139 damage. Cast: Scatterblast, Firesnap Cookie. Ultimate never cast
  • Faceless Void: 5,294 damage, killed Disruptor, Disruptor, Earthshaker. Cast: Chronosphere, Time Walk, Time Dilation
  • Sniper: 3,967 damage, killed Skywrath Mage, Phantom Lancer. Cast: Assassinate, Shrapnel, Take Aim
  • Sand King: 3,130 damage, killed Snapfire. Cast: Epicenter, Stinger, Sand Storm, Burrowstrike
  • Techies: 723 damage. Cast: Proximity Mines, Reactive Tazer, Sticky Bomb, Blast Off!
  • Windranger: 634 damage. Cast: Focus Fire, Powershot, Shackleshot, Gale Force
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