Match autopsy

DOTA
AUTOPSY

Paste a match ID and get the whole game taken apart: every death on the map, every item that never got used, and an honest verdict on all ten players.

Find the ID in your Dota 2 match history, or in any Dotabuff link.Free, no account needed — just paste the ID.

What you get

Death map

Every kill, ward and rune where it actually happened — with the hero portrait and the minute.

Teamfights

Who started it, who showed up, and who was farming a jungle camp instead.

Build audit

Gold spent on items that sat in the bag, and the actives that were never pressed.

Hero percentiles

Not "low farm" — "GPM below 78% of players on this hero".

A verdict on each player

Decided by fixed rules in our engine, not by a model's mood.

AI breakdown on demand

The model gets the finished numbers and explains what to do about them.

How it works

  1. 1

    Paste the ID

    Any public match. Parsed replays give more — deaths, wards and fights on the map.

  2. 2

    Open the tabs

    Overview, players, map, fights, team report. All of it free and instant.

  3. 3

    Order the analysis

    Pick a player and let the model turn the numbers into a plan for the next game.

Dota 2 — match 9006591620 breakdown

Winner: Radiant. Score 42:9, duration 30:24. Below is a verdict on each of the ten players, a breakdown of the decisive fight and the main mistakes, computed from match data.

Radiant

  • Snapfire — Scada: 20/0/7, 21,987 net worth, 728 GPM. Carried the game 44% of all damage you took came from one source — Lucent Beam. That is what the build should have answered.
  • Rubick — ☩ⓄⓈⒽⒾⓇⓄ: 5/4/14, 11,836 net worth, 401 GPM. Played well Lane efficiency 42% of par for your role — you left the lane already behind.
  • Anti-Mage — 接着奏乐接着舞: 7/2/6, 17,348 net worth, 571 GPM. Played well 36% of all damage you took came from one source — Death Pulse. That is what the build should have answered.
  • Pudge — MSTR-: 6/3/9, 10,009 net worth, 359 GPM. Support MVP Lane efficiency 35% of par for your role — you left the lane already behind.
  • Wraith King — Zac: 4/0/10, 17,399 net worth, 559 GPM. Played well Reincarnation was cast 0 times in 30 min on a 180s cooldown — the ability sat idle most of the game.

Dire

  • Undying — 年糕Daddy: 2/12/4, 5,330 net worth, 198 GPM. Played poorly Lane efficiency 39% of par for your role — you left the lane already behind.
  • Templar Assassin — EL-CONTOLERO: 0/6/4, 8,172 net worth, 274 GPM. Played poorly 0 wards in 30 min — the team played nearly blind.
  • Luna — TRUST NO ONE: 1/12/3, 6,829 net worth, 245 GPM. Played poorly Snapfire killed you 8 times — that is a read pattern, not bad luck: change position or hold a counter for that hero.
  • Necrophos — Bao Rongxing: 4/9/2, 10,800 net worth, 392 GPM. Played poorly You spent 6 min dead — 19% of the match. That is time not farming and not fighting.
  • Io — urcutiepatootie: 1/3/2, 3,005 net worth, 147 GPM. Played poorly Relocate was cast 1 times in 30 min on a 90s cooldown — the ability sat idle most of the game.

The fight that decided it — 27:55, Bot

Winning side: radiant. Deaths in the fight: 4, gold swing 6,513.

  • Wraith King: 2,348 damage, killed Undying, Necrophos. Cast: Wraithfire Blast, Bone Guard. Ultimate never cast
  • Snapfire: 3,078 damage, killed Luna. Cast: Lil' Shredder, Scatterblast, Firesnap Cookie. Ultimate never cast
  • Pudge: 817 damage, killed Templar Assassin. Cast: Rot, Meat Hook, Meat Shield. Ultimate never cast
  • Rubick: 1,276 damage. Cast: Spell Steal, Eclipse, Flesh Golem, Fade Bolt, Lucent Beam, Telekinesis
  • Anti-Mage: 0 damage. Ultimate never cast
  • Luna: 1,734 damage. Cast: Eclipse, Lucent Beam, Lunar Orbit
  • Undying: 1,201 damage. Cast: Flesh Golem, Decay, Soul Rip, Tombstone
  • Templar Assassin: 845 damage. Cast: Psionic Trap, Meld, Trap, Refraction
  • Necrophos: 459 damage. Cast: Death Pulse, Ghost Shroud. Ultimate never cast
  • Io: 0 damage. Cast: Tether, Overcharge. Ultimate never cast
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