Dota 2 — match 8998283327 breakdown

Winner: Radiant. Score 69:45, duration 51:21. Below is a verdict on each of the ten players, a breakdown of the decisive fight and the main mistakes, computed from match data.

Radiant

  • Chaos Knight — ALtan1423: 24/8/16, 29,843 net worth, 655 GPM. Carried the game You spent 10 min dead — 19% of the match. That is time not farming and not fighting.
  • Lina — Kobra: 13/10/22, 25,552 net worth, 618 GPM. Played well Clinkz killed you 6 times — that is a read pattern, not bad luck: change position or hold a counter for that hero.
  • Crystal Maiden — YAWE: 13/11/22, 17,645 net worth, 446 GPM. Support MVP Lane efficiency 29% of par for your role — you left the lane already behind.
  • Hoodwink — Crystal Lizard: 5/3/47, 20,268 net worth, 478 GPM. Played well Lane efficiency 35% of par for your role — you left the lane already behind.
  • Pudge — Phantom: 13/13/18, 19,856 net worth, 477 GPM. Played well Clinkz killed you 7 times — that is a read pattern, not bad luck: change position or hold a counter for that hero.

Dire

  • Ogre Magi — moguu: 5/16/25, 17,003 net worth, 445 GPM. Played well Chaos Knight killed you 8 times — that is a read pattern, not bad luck: change position or hold a counter for that hero.
  • Sniper — DonGIn: 10/14/16, 25,741 net worth, 652 GPM. Played well Lina killed you 6 times — that is a read pattern, not bad luck: change position or hold a counter for that hero.
  • Phantom Lancer — Mo0se.!: 7/13/16, 19,020 net worth, 463 GPM. Played well Pudge killed you 6 times — that is a read pattern, not bad luck: change position or hold a counter for that hero.
  • Clinkz — 丑男中的恶霸: 17/11/8, 25,008 net worth, 610 GPM. Played well Crystal Maiden killed you 5 times — that is a read pattern, not bad luck: change position or hold a counter for that hero.
  • Undying — ron: 5/15/27, 13,087 net worth, 332 GPM. Played well Lane efficiency 36% of par for your role — you left the lane already behind.

The fight that decided it — 45:01, Mid

Winning side: dire. Deaths in the fight: 5, gold swing 6,134.

  • Chaos Knight: 3,747 damage, killed Ogre Magi. Cast: Phantasm, Chaos Bolt, Reality Rift
  • Pudge: 2,067 damage. Cast: Rot, Meat Hook. Ultimate never cast
  • Hoodwink: 550 damage. Cast: Scurry, Acorn Shot, Hunter's Boomerang. Ultimate never cast. Buybacks: 1
  • Lina: 133 damage. Cast: Dragon Slave, Light Strike Array. Ultimate never cast
  • Crystal Maiden: 1,020 damage. Cast: Freezing Field, ability_lamp_use
  • Clinkz: 4,827 damage, killed Lina, Pudge. Cast: Skeleton Walk, Strafe
  • Ogre Magi: 2,271 damage, killed Chaos Knight. Cast: Fire Shield, Bloodlust, Fireblast, Ignite. Buybacks: 1
  • Sniper: 9,829 damage, killed Hoodwink. Cast: Take Aim, Shrapnel. Ultimate never cast
  • Phantom Lancer: 2,209 damage. Cast: Juxtapose, Spirit Lance, Phantom Rush
  • Undying: 1,689 damage. Cast: Flesh Golem, Decay, Soul Rip, Tombstone
Match autopsy

DOTA
AUTOPSY

Paste a match ID and get the whole game taken apart: every death on the map, every item that never got used, and an honest verdict on all ten players.

Find the ID in your Dota 2 match history, or in any Dotabuff link.Free, no account needed — just paste the ID.

What you get

Death map

Every kill, ward and rune where it actually happened — with the hero portrait and the minute.

Teamfights

Who started it, who showed up, and who was farming a jungle camp instead.

Build audit

Gold spent on items that sat in the bag, and the actives that were never pressed.

Hero percentiles

Not "low farm" — "GPM below 78% of players on this hero".

A verdict on each player

Decided by fixed rules in our engine, not by a model's mood.

AI breakdown on demand

The model gets the finished numbers and explains what to do about them.

How it works

  1. 1

    Paste the ID

    Any public match. Parsed replays give more — deaths, wards and fights on the map.

  2. 2

    Open the tabs

    Overview, players, map, fights, team report. All of it free and instant.

  3. 3

    Order the analysis

    Pick a player and let the model turn the numbers into a plan for the next game.

DuelsRewardsMarketBlogProfile